OGR Filter#
Use OpenStreetMap Areas in PCG#
Foliage such as trees can be spawned only in some areas (using real-world data from OSM
or any kind of vector file supported by GDAL). This is done thanks to a new PCG node called OGRFilter
that filters out PCG points based on real-world geometries of forests or other areas (see OGR Geometry).
OGR Filter Settings#
Default
Geometry Actor (
AOGRGeometry)